Moderators: HavardSeer of Yhogagathokles. Privacy Terms. Quick links. Since he's said the file is lost, I'm wondering if we could come up with a fan supplement to have tortle sub-species, using a similar format to those two articles. For bloodlines, dragon turtle is an obvious one, but nothing else jumps out at me.
These ogre sized Tortles posess massive strength and their shells can withstand incredible damage. The Giant Thanegioth Tortles are also very wise creatures and extremely long lived.
A few individuals have been spotted near the Thanegioth Archipelago, but most are now only found in the Hollow World. They are now only found in the Hollow World.
Some are allies of the Azcans and follow the ways of Atzanteotl. Most commonly in the lands of Zul. Most are simple farmers, but some have studied mystic arts and become incredibly competent warrior monks.
Most of these Tortles are fishermen and gatherers. They have adapted the ways of the people of Athruagin and many follow Ahmanni Turtlerider as their Immortal patron. Their weapons and equipment is also usually of the style of the Athruagin, including feather ornaments being popular.
They can be found in all corners of the continent of Davania. They are usually mudfarmers and fishermen and live in huts constructed from mud and straw.
Davanian Mud Tortles also have some very powerful Shamans and Clerics among their numbers. The warriors usually fight with spears. They have earned a grudging respect from the Simbasta. Kappa could be either a bloodline or a subrace.
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Tripod Machine - 5E, Pathfinder, and more. Submissions to the Vaults can be made directly to webmaster pandius. A subrace baced on Meiolania, which was a heavily armored land turtle, with small spikes on its head and tail but with no ability to withdraw into its shell.
Maybe there should be a separate group for softshell turtles? They're mostly freshwater, so having the spiny softshell as a sea tortle feels odd. Possibly there's an Ochaelean softshell tortle, along with a flapshell tortle. Bulette: minor: burrow speed equal to ground speed.
The kappa minor power is because the write-up says each family of kappa has their own martial art style. I'm also not sure the breath weapon for major dragon turtle is balanced. I excluded Psionicist since neither Dragon article includes that class. Counting the unlimited Ranger as 20 levels, the average across classes is Fighter: the highest level limit is 15 and the lowest is 6.
The average is Tortles were a race of intelligent tortoise-like humanoids indigenous to southern Chult. Tortles were reptilian-looking humanoids with large shells on their backs that were capable of containing their entire bodies.
Turtle beach 800x no system/game audio *voice chat works
The dorsal portion of their shells was usually darker than their skins, while the ventral portion was lighter, usually with yellowish tones. Tortles rarely wore any clothing, favoring instead belts and harnesses to carry their belongings. They had little tolerance for cold, and usually migrated away from temperate areas when winter approached. Although generally poor swimmers, tortles were capable of floating on water and could hold their breath for over an hour. Their high buoyancy granted them the ability to cross swamps, mud, and quicksand with little difficulty.
Most tortles had the notion of having their houses on their backs, which meant that they rarely felt homesick or the need to lay roots in any single place. They were eager to learn new customs and found beauty in the most ordinary things. Despite spending much of their lives isolated, tortles liked to form strong friendships.
Besides being able to wield weapons and shields, tortles had claws and beaks that were effective as natural weapons. In addition, they could retreat into their shells for additional protection if necessary. When withdrawn in this way, they were unable to move and see, but could still hear and smell the outside world.
The shape of their bodies made it impossible for tortles to wear armor, however. Tortles only reproduced near the end of their natural lifespans. When their young hatched from their eggs, they spent the remainder of their lives sharing all their life experiences and teaching survival skills. Young tortles would become orphans after about one year, by which time they were expected to be able to fend for themselves.
Usually keeping to themselves, they tended to live alone, but kept in closed contact with their community. Tortle villages were typically welcoming of humanshalflingsand elves. Tortles were common in southern Chultnear a peninsula that bordered Samarach. An event brought by the Spellplague separated the peninsula from the continent by a narrow strait. The newly formed island became known as the Snout of Omgar and provided a natural defense from predators from the mainland.
The island was claimed by the tortles living nearby as their domain. During the late s DRa few tortles offered their services as jungle guides in different places of Chult. This wiki. This wiki All wikis. Sign In Don't have an account?
Start a Wiki. The Tortle Package. Wizards of the Coastpp. Mordenkainen's Tome of Foes. Edited by Kim MohanMichele Carter.Due to high volumes, response times in the community may be delayed over the next few days.
Please refer to our self-help content for additional assistance. Thank you! Microsoft Support. Hello everyone! I'm having an issue with said headset. I have re-paired headset, reset headset rebooted Xbox.Voices and Accents - Part 3: Monstrous Voices: Orcs, Goblins, Kobolds, Giants..
Works fine. Or a setting hidden inside the menus. This thread is locked. You can follow the question or vote as helpful, but you cannot reply to this thread.
Based on your screenshot, I'm pretty sure you have the actual settings set up correctly however I think how you have the cables connected and where could be the issue. If your soundbar uses optical for audio, then you will have to use either the headset or the sound bar separately since they both use the same connection. The connection should go from the optical "Out" port on the Xbox to the optical "In" port on the headset transmitter and that's it.
The audio seems to be affected when you plug another optical cable from the "Out" port on the transmitter to the "In" port on the soundbar. Unplug the optical cable from the headset transmitter and the soundbar and leave the cable from the headset to the Xbox.
Keep the set up simple. Do you get game and chat audio when just the transmitter and Xbox are properly connected? Did this solve your problem? Yes No. Sorry this didn't help. Thanks for your feedback. Thanks for reaching out!
I only used the sound bar to check if the transmitter was receiving the optical signal and allowing it through. Open Chat mixer and make sure that the Mute all other sounds isn't checked I use Do nothing on my consoles.
There is also an option missing in your Headset audio section which you need to check if you are "Using a headset that uses HDMI or optical audio out". The part in quote marks in last sentence is the missing option. Try changing to Windows Sonic for Headphones to see if that adds the missing option.See photos of celebrities like Scarlett Johansson and Leonardo DiCaprio before they hit the big-time, and revisit their earliest onscreen roles.
See the full gallery. Title: The Voice of the Turtle Budding actress Sally Middleton agrees to a date with Bill Page, a soldier on a weekend pass, after he's stood up by her worldly friend, Olive.
When Bill has a problem getting a hotel room, he ends up spending the weekend with Sally at her apartment.
Both have to fight temptation as they become attracted to one another. It's a bit of romantic fluff set on the home front during the Second World War that somehow survives into the new millennium with much of its artifice and most of its charm intact.
Circumstances throw together struggling young actress Eleanor Parker, on the rebound, and furloughed serviceman Ronald Reagan, who has just been daintily dumped by Eve Arden.
Since hotel rooms are hard to come by on rainy nights in wartime, Reagan ends up spending the night on a studio bed in Parker's apartment. That's just about all there is to it, allowing for some excursions into the New York theater world.
But the cast, none of whom was on Hollywood's A-list at the time, gives it their best. This was the sort of amiable, easy-going role that Reagan played best, from the movies to the White House. Parker in a dreadful hairdo seems a little tense in the ditzy part of an ingenue with a slight obsessive-compulsive disorder, but ultimately she wins us over. Best of all is Arden, for once not a vinegar virgin but a high-fashion woman-about-town who's possessive about the multiple men in her life only when she's about to lose them.
Looking for something to watch? Choose an adventure below and discover your next favorite movie or TV show. Visit our What to Watch page. Sign In. Keep track of everything you watch; tell your friends. Full Cast and Crew. Release Dates. Official Sites. Company Credits. Technical Specs. Plot Summary. Plot Keywords.Register - Forgot Password. By creating an account, you verify that you are at least 13 years of age, and have read and agree to the Comicbook. We'll cover everything from game management skills, character builds, and creating memorable campaigns to some of the trickier "social" aspects of the game.
If you have a question that you'd like to see answered in a future column, leave us a comment or find me on Twitter at CHofferCbus and ask me on there! While talking with her about my weekend plans, my co-worker asked me a simple, but surprisingly relevant to today question: "Do you do voices when you're playing the game? I've even heard a few people say that they were apprehensive about playing specifically because they can't mimic the slightly British accents every actor in every fantasy movie seems to adopt.
Of course, Critical Role 's cast is made up of professional voice actors who have adopted the voices of hundreds of characters over their professional careers. However, there are certain roleplaying benefits to "speaking" in character, even if you don't change the cadence or tone of your voice.
If you're struggling to separate yourself from your character - meaning that you want to react as your character within the story rather than react as a player in the game - you may want to work on speaking in character to better think how that character would react in certain situations. With the exception of my famed hag accent which basically channels an old Craig Ferguson sketch where he plays Angela Lansbury from Murder She WroteI have trouble holding an accent for very long and bounce between different Western European accents.
Even my nebulous English accent will suddenly become French, and then English, and then Cajun, and finally back to English over the course of a single session. While I take plenty of ribbing from players for my inability to keep an accent, I take it in stride and look for other ways to give my NPCs a different tone. If you want to try to have your character speak differently than yourself, think about the character's personality and how you can reflect that in their manner of speech.
An educated wizard might use long, loquacious sentences while a seasoned fighter might be sullen or speak in short, simple phrases. Think about where the character comes from - maybe a character came from the sea and uses seafaring terms or is a hermit druid and makes metaphors to plants constantly.
There are plenty of ways of reflecting your character's personality without resorting to actually using an accent. If you do want to try your hand at accents, remember that you don't need to default to a nebulous British accent for your fantasy character. Ease into things by working on the cadence of your character's voice instead of adopting a full-blown accent.
An excitable character might talk fast, while a pensive character or a Tortle might talk slower than average. If you're playing as a tiny pixie or gnome, you may want to give your voice a higher pitch, and if you're playing as a goliath, a giant, or a dragonborn, try adopting a deeper pitch. Yuan-ti may hold their s's to mimic a snake's hissTabaxi might roll their r's and purr when they speak, and aarakocra might squawk to accentuate the end of a sentence.
There are tons of different ways to build your character's voice that don't involve foreign accents at all. If you do want to try your hand at a full accent of some kind, remember to be cognizant of racial stereotypes and how others may react to your accents.
If you're going to adapt the accent of someone from another country, be respectful and avoid mocking how other people talk. You may think that using an over-the-top accent is funny, but keep in mind that many people have faced mockery and discrimination over how they talk. Giving your character an accent shouldn't make anyone feel sad or disrespected, no matter what the intent.
When it comes to finding your character's voice, the easiest place to start is to simply think about how your character sounds. Once you spend enough time thinking about a character's background, history, and mannerisms, you should be able to find a way to communicate as that character Remember me on this device Login. Movies Arrow. TV Arrow. Gaming Arrow. Games Arrow. Systems Arrow. Community Arrow. Search Search Close Search. Start the Conversation.It evolves from Squirtle starting at level 16 and evolves into Blastoise starting at level It has brown eyes, a dark blue streak on each cheek, and two sharp teeth protruding from its upper jaw.
It has three clawed fingers and pointed toes. On each side of its head are feather-like ears covered in pale blue fur. A brown shell with a pale yellow underside encases its body. A thick, white rim separates the upper and lower halves of the shell. An older Wartortle may have scars and algae growing on its shell.
Poking out of the bottom of the shell is a thick, wavy tail that also has light blue fur and cannot be fully withdrawn into its shell. Its tail fur will darken with age. Because they are larger than Squirtle and have a larger shell, Wartortle have a more difficult time walking on land and keeping their balance in the water. To maintain balance while swimming at high speeds, Wartortle moves its furry ears and tail as both rudders and balancing rods.
Air can be stored in its fur for extended underwater diving. It hides in water when hunting and emerges to surprise its prey. The anime has shown that Wartortle can be found living in colonies on islands, but its preferred habitat seems to be freshwater ponds and lakes. In the past, Skull Bash was its signature move. Team Wartortle is part of a firefighting squad led by Captain Aidan.
They work with Team Squirtle and Team Blastoise depending on which evolutionary form is best for the situation. In a flashback in Hi Ho Silver In Gonna Rule The School! It was defeated with ease.
D&D 101: Finding Your Character's Voice
In Legend? Squirtle has a sister who is a Wartortle. Green had a Wartortle nicknamed Blasty during her first appearance in Wartortle Warswhich evolved from the Squirtle that she stole from Professor Oak. He has since evolved into Blastoiseand became a mainstay in her team ever since. Shu has a Wartortle that he caught in A Mischievous Wartortle. A Wartortle appeared in Take me to the Dragon Palace! Shigeru has a Wartortle which he received it as a Squirtle from his grandfather, Professor Oak.
It later evolved into a Blastoise. Wartortle's design appears to be a stylized turtle.Tortles are humanoid tortoises. They walk upright with a ponderous, rolling gait.
The creatures have leathery, reptilian skin and shells that cover their backs and bellies. An adult Tortle stands just under 6 feet tall and weighs more than pounds. Tortles have no hair; their skin is mostly olive or blue-green. Their back shells are usually shinier and darker than their skin, while their front shells tend to be lighter, with a yellowish cast. A Tortle's mouth is beak-like and toothless and can deliver a vicious bite. Tortles are stocky, but most of their weight comes from their shells, so they tend to remain at the same weight throughout their adult lives, never growing fat or thin.
Their arms and hands are shaped like those of humans, but thicker. Tortles can wield most weapons as easily as humans, though they usually do not wear clothing, only sometimes wearing cloaks, belts, or harnesses for carrying tools and supplies. Tortles are peaceful and reclusive and tend to get along well with races with similar habits and personalities. They tend to move and speak in a slower, more mild fashion, compared to the other dwellers of the material plane.
They live under the servitude of the Chief of the Tribe, who rules like a monarch, with their descendants taking the mantle once they pass.
Tortle tribes are friendly to most if not all races but are especially friendly toward peaceful Lizardfolk. Few races are able to look past the reptilian aspects of both their species, because of this, they get along. Other than using the slash and burn farming method which leeches nutrients from the soiltortles generally live in harmony with nature.
Tortles crawl for the first few weeks of their life. After they learn how to walk on two legs, tortles are expected to fend for themselves. Tortles mature by the age of 40, and live for about years.
Tortles refrain from mating until they are approaching the final years of their lives, and will die within a year of mating. All females ready to produce eggs gather in a specially prepared compound, which the males guard against attack.
Tortle eggs are considered delicacies, so the location of the egg-laying grounds is always defended. Each female lays eggs, which hatch about six months later. Because of this, tribes are often massive, spanning miles upon miles of land. However, it is not uncommon for tortles to practice a nomadic lifestyle. This is because tortles consider their homes to be the shells on their back.
Tortles believe that these four gods work together in harmony, keeping the balance of nature intact and sharing prosperity to those who worship them. Peaceful turtle like humanoids who live in harmony with nature. Ability Score Increase. Your Constitution and Wisdom scores each increase by 1. Tortles can live up to to years, the average is Alignment. Tortles tend to be chaotic good.